![]() ![]() It’s described by the developers as “a chaotic physics based truckformer,” which is another way of saying those fancy puzzle set-ups don’t mean diddly-squat, because the entire game lives or dies at the whim of its physics engine. While initial levels are fairly straightforward, the game gradually adds more obstacles, more mechanics, and more intricate puzzles. Based on your performance in said levels, you rack up “style points,” which let you unlock various abilities. Funny how that happens, isn’t it?ĭeveloped by Landfall Games and published by tinyBuild, Clustertruck is a game about jumping across the back of a truck convoy as it moves towards the finish line in 90 levels across nine themed worlds. ![]() Replace “driving a bus” with “platforming across the backs of semi-trucks” and you get Clustertruck, a game which manages to fall flat for eerily similar reasons. What are the odds that I would be disappointed by two novelty vehicle-based games with punny names and chaotic set-ups in the same year? Back in May, there was Omnibus, a promisingly creative and hilarious game about driving a bus in a mad world of wild physics that was ultimately marred by expecting precision gameplay in a decidedly imprecise world. ![]()
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